Archive for the 'design' Category

Back on Track

I’ve been fixing things with bbgFramework off and on but for the most part have not had time nor have I had the effort to put forth towards the game in the last week or so. Apparently I do seem to have a following of some sort, so I do apologize for the lack of [...]

Yes, and it’s much more difficult than I had imagined.
Until now, using the modular system in the bbgFramework proved to make it a cinch with one exception that I will explain later. The browser module processes the visual window frame complete with back, forward, etc buttons, status and address bar.
The address bar or URI then [...]

The first public version of the Framework has been released today. If you’ve been waiting all of your life for a drop-in solution to browser-based gaming development, then here it is… ha! There is a Wiki formed already but only one article has been created so far which shows you how to create an About [...]

Redesigning logic is never a good idea, although coming up with a base framework for gaming kind of makes it a necessity… sorta. The framework is finally coming to its skeleton completion which means several things:

I can start working on the actual game again… In case you forgot, its called ctrlHack.
The Framework will be available [...]

It’s been a minute since the last post, and the code posted therein has changed quite a bit. Not too drastic for those pieces but definitely a difference. I’ve come to the conclusion that the Framework should be called BBG Framework. Very original, eh?
So here is the progress thus far:
Controller
index.php as the controller calls the [...]

As part of the ctrlGames framework, I will actively attempt to place in reusable code for a decent framework to use in future games. As stated in my Design Document, I will release the source for the framework for others to use and expand on, and build plug-ins for it.
I updated the code from yesterday [...]

Beginning development of a hacking game began in my head a few years ago and years before that I wanted to created a browser game.  I’ve learned a lot of coding in the last 15 years but with PHP, and web applications in general, it’s a constant learning cycle. Innovation and community sourcing are quite [...]